Rust server.cfg Editor
Edit Rust server.cfg with searchable convars, presets, and live validation.
server.hostnameGameplayPublic server name shown in the browser.
server.descriptionGameplayServer description in the server browser.
server.maxplayersGameplayMaximum concurrent players.
server.worldsizeWorldProcedural map world size.
server.seedWorldProcedural map seed.
server.urlGameplayWebsite URL shown in server info.
server.headerimageGameplayHeader image URL for server listing.
server.globalchatGameplayEnable global chat.
server.radiationWorldEnable monument radiation.
server.stabilityWorldBuilding stability system.
server.pveGameplayPlayer vs environment only (no player damage).
decay.scaleWorldBuilding decay rate multiplier.
decay.upkeepWorldEnable upkeep system.
server.woundingGameplayWounded player state before death.
server.itemdespawnPerformanceDropped item despawn time in seconds.
server.tickratePerformanceServer simulation tick rate.
server.saveintervalPerformanceAuto-save interval in seconds.
airdrop.minutesEventsMinutes between airdrops.
heli.lifetimeminutesEventsPatrol helicopter lifetime.
bradley.enabledEventsBradley APC at launch site.
server.portNetworkGame server port.
server.queryportNetworkSteam query port.
rcon.portNetworkRCON port for remote admin.
rcon.passwordNetworkRCON password — change before going live.
rcon.webNetworkEnable RCON web socket interface.
How to install
- 1
Import
Paste existing server.cfg or start from a preset.
- 2
Edit
Adjust settings by category or search.
- 3
Export
Download the updated server.cfg file.
FAQ
Common questions about this tool and how to use the output on your server.
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